![]() At the same time, you can easily find yourself in the back of the pack if you run into a cow or hit the wrong bump.Īs is series tradition, Moo Moo Meadows was remade for Mario Kart 8. ![]() This track’s wide dirt road offers plenty of opportunities to play catch up or simply hit other racers with surprise items. However, this is another example of how looks can be deceiving in this franchise. Moving from the city to the country, Moo Moo Meadows initially appears to be one of the simplest courses in Mario Kart history. This is the track that dares to ask, “What if Mario Kart was more of an arcade racer like Need for Speed?” Mario Kart has always been praised for not taking itself too seriously, so Toad’s Turnpike’s attempt at crafting something slightly more realistic certainly makes it stand out all the more in the series. This is basically Mario Kart meets Blade Runner, and it looks incredible in 3D mode on the Nintendo 3DS. Granted, just getting rid of all the traffic would be enough to do that, but even then, most real city roads wish they were as well designed as Neo Bowser City with its sharp turns, big ramps, and numerous dips and hills.Ī lot of thought clearly went into just the track design itself, but what really elevates Neo Bowser City is the visual of the constantly pounding rain lit up by endless neon lights. Neo Bowser City (Mario Kart 7)Ĭity driving generally sucks, but Mario Kart finds ways to make even that chore feel fun. Despite the name, winning consistently on Baby Park is very much a test of pure skill. As the items start flying, things get more and more hectic. While most standard Mario Kart tracks last three laps, Baby Park demands seven laps from drivers. Regardless of where you stand, it produced one of the very best Mario Kart tracks in Baby Park: a deceptively simple and small course that offers so much more than what a first glance might reveal. Baby Park (Mario Kart Double Dash)ĭepending on who you ask, Mario Kart Double Dash is either the best in the series thanks to its unique two-racer-to-a-kart gameplay, or a franchise detour best left in the rearview mirror. With its spooky music and stream of dancing boos overhead, it’s also the course that makes it clear that Mario Kart is going to be more than just a Sunday drive through the Mushroom Kingdom. It’s likely the first track you’ll encounter that allows you to easily fall into the abyss below. ![]() There are a lot of iconic tracks from the first game in the series, like Mario Circuit 1, Donut Plains 1, and, of course, the first iteration of Rainbow Road, but Ghost Valley 1’s originality helps it stand out from the pack. Ghost Valley 1 (Super Mario Kart)Īs influential as Super Mario Kart was, it can be a struggle to go back to its Mode 7 graphics after so many excellent 3D Mario Kart games. In honor of the series’ 30 th anniversary, here is our look at the 15 Best Mario Kart tracks ever. That quality is often most apparent in the design of Mario Kart‘s wonderful, wacky, and often perfectly-tuned tracks. While there are obviously numerous factors that have contributed to Mario Kart‘s incredible success over the years, the quality of the games themselves should be considered the franchise’s greatest asset. Even after eight mainline entries, the series is still going strong with Mario Kart 8 Deluxe on the Switch, which is currently in the midst of receiving four dozen new tracks. Still, none have come close to dethroning Mario Kart as the king of kart racers. There’s a reason why so many other developers have tried their hands at making kart games over the years. Super Mario Kart didn’t invent racing games, but the changes it made to the usual genre formula (like adding Nintendo’s most popular characters, weapons that could be used to slow down opponents, and the multiplayer battle mode) made it feel like a revolution.
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